Tap any button to hear that cue — no need to roll. These are the exact same sounds the app
plays (both load sound.js), so anything you hear here is what you'll get in a
match. Audio unlocks on your first tap.
Dice cues fire the moment you tap here; in a real game they sit ~120ms behind the
turn-switch beep. Opening stingers are routed through the same forRoll the game
uses (they only trigger on the game's first roll).